April Update 2
Two days in a row @everyone. **NEW UPDATE**. - Fixed instability issues introduced in the last patch. - Increased tickrate to 64 from 30. - Increased silhouette (player outline) maximum width from 1.5 to 2.5. - Default **Visual** FPS is now 250 instead of 0, same as Logical FPS.
- Legacy Import
Two days in a row @everyone. **NEW UPDATE**.
- Fixed instability issues introduced in the last patch.
- Increased tickrate to 64 from 30.
- Increased silhouette (player outline) maximum width from 1.5 to 2.5.
- Default **Visual** FPS is now 250 instead of 0, same as Logical FPS.
- Double massive fixed.
- Added `/nodash` command for the weakminded who feel visually attacked by dash effects. 👶
- Added Camera Distance option. Minimum (default) is 290. Maximum is 400. This is located at the bottom of Video Options page 1.
- Fixed bug that resulted in some client's being stuck at 41% loading indefinitely. (Thanks for helping me debug NirDine).
Have fun :slight_smile: