Skip to content
Update

Quick update

Gunz: Changed how custom hitsounds work. To enable the use of a custom hitsound use command /hitsound To set a hitsound, place a .wav file inside of CUSTOM/ , then use the /hitsoundfile filename.wav command. Moved input (mouse and keyboard) to its own thread. This is part of a la

- Legacy Import

Gunz:

  • Changed how custom hitsounds work.

    • To enable the use of a custom hitsound use command /hitsound

    • To set a hitsound, place a .wav file inside of CUSTOM/, then use the /hitsoundfile filename.wav command.

  • Moved input (mouse and keyboard) to its own thread.

    • This is part of a larger effort to bring input handling up to part with industry standards.

    • For me, this enables use of up to 4,000 hz mice without frame drops, but it may vary for you.

  • Added /queue 1,2,3 or 4 command so you're able to join/leave the ranked queue for a specific queue from anywhere.

  • Slight network adjustments to reduce congestion.

  • Fixed previous issue where hitsounds were sharper/louder than intended.