Update
UPDATE TIME!
We would like to welcome @! ғιnn to the team! He has recently joined us and is contributing tremendously! Here is a list of things being released in this update: ANTI-CHEAT ADDED! Additionally, when a cheat is detected, a popup screen appears and closes game after 5 seconds (see
- Legacy Import
We would like to welcome @! ғιnn to the team! He has recently joined us and is contributing tremendously! Here is a list of things being released in this update:
- ANTI-CHEAT ADDED! Additionally, when a cheat is detected, a popup screen appears and closes game after 5 seconds (see pic)
- FIX MOST CHARACTER MODEL ISSUES and REMOVE LAG WHEN OTHERS JOIN for the users who had it by adding an option for "Dynamic Resource Loading" (DRL). The DRL is auto-disabled on first launch to fix issues but it does add to the loading time, sadly. This is a temporary fix until we solve the underlying issue with the more modern DRL system
- DAMAGE COUNTER under HP/AP bar added (can be turned off in settings)
- TEAM BASED VOICE CHAT when playing any team matches (including clan war)
- Animated voice chat icon
- Option to disable voice chat in settings or using command: /voice 0 = OFF or /voice 1 = ON
- Start voice chat volume at 30% instead of 0% at first launch
- Move Push to Talk keybind setting in Audio settings
- Update several aspects of the interface to match the rest of the theme, specifically "Options" and minor changes all around
- Display DMG instead of EXP in the TAB scoreboard window
- Restrict creation of character/clan/account names with same names but different cases/capitalizations
- Allow subdomains to be inserted in the email field of registration, such as ".com.br"
- Display "X" in friend list when friends are offline
- Remove creation of "lastchar.dat" and accurately select the last character played upon login from memory
- Disable spectator button during quest mode
- Temporary workaround/fix for glow hue staying on button after clicking/hovering
- Change label of a confusing misc option to "Unlock Direction" -> Enabling it allows you to look around 360* during animations/frames where game typically restricts camera movement (wall run, wall hang, dash, tumble, etc)
