Skip to content
Update

UPDATE TIME!

We would like to welcome @! ғιnn to the team! He has recently joined us and is contributing tremendously! Here is a list of things being released in this update: ANTI-CHEAT ADDED! Additionally, when a cheat is detected, a popup screen appears and closes game after 5 seconds (see

- Legacy Import

We would like to welcome @! ғιnn to the team! He has recently joined us and is contributing tremendously! Here is a list of things being released in this update:

  • ANTI-CHEAT ADDED! Additionally, when a cheat is detected, a popup screen appears and closes game after 5 seconds (see pic)
  • FIX MOST CHARACTER MODEL ISSUES and REMOVE LAG WHEN OTHERS JOIN for the users who had it by adding an option for "Dynamic Resource Loading" (DRL). The DRL is auto-disabled on first launch to fix issues but it does add to the loading time, sadly. This is a temporary fix until we solve the underlying issue with the more modern DRL system
  • DAMAGE COUNTER under HP/AP bar added (can be turned off in settings)
  • TEAM BASED VOICE CHAT when playing any team matches (including clan war)
  • Animated voice chat icon
  • Option to disable voice chat in settings or using command: /voice 0 = OFF or /voice 1 = ON
  • Start voice chat volume at 30% instead of 0% at first launch
  • Move Push to Talk keybind setting in Audio settings
  • Update several aspects of the interface to match the rest of the theme, specifically "Options" and minor changes all around
  • Display DMG instead of EXP in the TAB scoreboard window
  • Restrict creation of character/clan/account names with same names but different cases/capitalizations
  • Allow subdomains to be inserted in the email field of registration, such as ".com.br"
  • Display "X" in friend list when friends are offline
  • Remove creation of "lastchar.dat" and accurately select the last character played upon login from memory
  • Disable spectator button during quest mode
  • Temporary workaround/fix for glow hue staying on button after clicking/hovering
  • Change label of a confusing misc option to "Unlock Direction" -> Enabling it allows you to look around 360* during animations/frames where game typically restricts camera movement (wall run, wall hang, dash, tumble, etc)